Why BioShock's Splicers Had to Seem Sympathetic - IGN Unfiltered ─ IGN

BioShock creative mastermind Ken Levine had advice for Joe Fielder as he worked on BioShock Infinite.

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Underworld Ascendant Trailer - Gamescom 2018:
https://www.youtube.com/watch?v=c7lWA...

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